Monday, January 12, 2015

Updated Banner Page!

Hey guys,

Was able to work on the hoodie over the weekend and it is now good to go.

I need to make a test video to ensure everything works properly but I was able to update the banner page with an updated T-Boom image. At first I thought I'd just do a new one altogether but I really like that banner image so, since I keep all my work files, I just removed the old image and added the new, did a few updates and BLAM! Only took me minutes to complete.

Here it is, just in case you want to download the image.




So, I have a very busy week ahead of me. I hope I can find time to work on the test video.

Check back from time to time. Hopefully, I have it here soon.

Later!


Wednesday, January 7, 2015

Got T-Boom's Hoodie Added!

Hey guys,

I've added T-Boom's hoodie and he is moving right along.




I need to rig his hoodie to move with his body and then I'll do a quick animation test.

I'm not planning on doing a test nearly as complicated as the one I did for Thomas. The point of this test will be to make sure his clothes move properly. Since this model is a modified Thomas model I know his phonemes are good.

I'm going into my weekend so it may be a few days until I get to all this.

I'll keep you updated!

Later!


Tuesday, January 6, 2015

Holidays Are Over! Back To Work!

Hey everyone,

Well, as the title says, the holidays are over and I'm thinking 2015 is gonna be a great year for the movie.

I've already started working on the T-Boom 4.0 model.



Now, this is just a work in progress. I've already started making some changes I'm not sure are gonna stick, but it's fun to mess around. As you can see, I've made his glasses red and given him new camouflage pants, one that incorporates all the colors of his costume. As I said, I don't know if I'm gonna keep them but I won't be making that decision until I've added his hoodie.

So, keep checking in. I plan on doing a lot this year.

Hopefully, by years end, I'll even be making this movie.

Later!


Wednesday, December 24, 2014

Final Posting for 2014!

Hey Guys,

One last post for the year.  I've updated the blog with a holiday banner and I thought I'd add it here so you can download a copy if you want.





And may you have a Wonderful Holiday and a Happy New Year!

See you in 2015!


Tuesday, December 23, 2014

Thomas 4.0 Character Test!

Hey everyone,

Well, I'm gonna say I'm finished with the new Thomas model's animation test. There are a few things that could be better, but as far as a test goes, this did that. His lip sync could be better, especially in the beginning of the clip, but his speech controls work as does his rigging for his body movements. Everything, as far as that goes, looks good.

So, here is the test.  Enjoy!





And there you go.

So, now I need to build the T-Boom model, which won't take as long since he will be a modified Thomas. Still, I don't see me getting that done before the new year.

So, if this is my last post for 2014, have a great holiday season and I'll see you in 2015!

Later!



Monday, December 8, 2014

Thomas Now Completely Rigged!

Hey guys,

So, I finally found some time to finish rigging Thomas' eyes and I can now turn his head and have his eyes follow, as well as target where his eyes are looking.

That means the Thomas model is done (baring some fine tuning that is always discovered during animation).




Speaking of animation.  It's time to start doing a test animation on Thomas and make sure he is good to go.

I have no idea how long that will take since I'm not sure how much time I will have.  This is the most unproductive time of the movie, sadly.

I'll certainly post it when it's done.

Later!

Tuesday, December 2, 2014

Got Thomas' Shape Keys and Phonemes Done!

Hey everyone!

So, I have Thomas' expressions and speech patterns completed.




I would have turned his head a little but I forgot that I'm not completely done rigging him yet and when I turned his head his eyes didn't follow!




As you can see, that's pretty creepy!

No worries, though. His eyes are the only thing I have left to rig and that won't take very long, but I'm calling it a day so I will get to it later.

Right now, I say he's 99.5% done!

Once complete, I'll do a character test.  Then I have to create T-Boom.

I'll keep you posted.

Later!


Tuesday, November 25, 2014

Haven't Been Completely Idle!

Hey guys,

So, it's that time of the year where very little gets done on the movie.  Still, I have been doing some work.

First off, as you can tell by the home page banner, I've done a new Xam and Power Dog Thanksgiving 2014 pic. I've even added it so you can download it if you like.



I know, it's not that different from last years pic but there is only so much you can do for Thanksgiving. Beside, I like the little turkey I made last year and I love the idea of Xam and Power Dog protecting him every Thanksgiving so this will probably become a new tradition.

I also have been working on the new Thomas model. I've got his body 90% rigged and I've started doing shape keys for his facial expressions and speech. So far, all I have is the eyes done. Next comes the phonemes, which is what shapes his lips, teeth and tongue when he speaks.

But, just to show I've been working, I thought I'd add an updated pic of the new Thomas model. I've even worked on his hair some more and I like this much better.

Tada! 

And there you go.

Keep checking back.  They may be few and far between, but I will be posting updates this holiday season.

Later!



Wednesday, October 8, 2014

Thomas Character Update!

Hey Everyone,

Well, I've been working on the movie the last couple of days.

Specifically, the Thomas character.

Now, this is one of the biggest changes in the new script.  Thomas, in the new script, isn't 10.  He's 16!

There are all kinds of reasons for the change but the main reason is that in the original script, Thomas joins the good guys at the end of the film.  The problem I had with that was as I was writing the new script, the new Thomas was a real jerk.  I mean to say, he does some really terrible things and the more I wrote him the more it made it difficult to believe this new version would ever turn to out to become a good guy.

After much consideration, I decided not to have him switch sides at the end of the film and because of that, I didn't want him to be a 10 year old boy.  That just seemed wrong.  As I said, this new Thomas is a real, genuine bad guy.  He's never going to change and he's going to always be Xam and Power Dog's biggest enemy.

So, I had to make a new Thomas. Thomas 4.0. And here he is, standing next to Thomas 3.0.


I think I'm gonna actually miss the little guy. :(


Now, Thomas 4.0 isn't done. The colors on him are just basic colors.  I haven't color mapped him yet. I also need to rig him and set up his phoneme shape keys for lip syncing.  So, I still have quite a bit to do.

I just wanted to let you know I'm working hard on the movie.

Talk to you later!


Monday, September 15, 2014

Done With the First Draft of the New Script!

Hey guys,

I am finally done with the first draft of the new script!  I am so very sorry for how long it has taken. Unlike the first time I wrote the script, this time I was coming up with a brand new story and although I knew what I wanted to do, I had no idea how I was going to do it.

I still have a lot of work to do though. This is the first draft.  I need to go over it in its entirety and iron out as many wrinkles as I can, but the good news is that I truly feel that won't take very long. I worked on this very slowly, not writing a scene until I was certain I was taking it in the right direction. So, if done properly, there won't be a lot that I need to polish. Hopefully, just some dialogue here and there.

So, what comes after that?

Once the script is done I will need to build the new sets and new characters. This new script is not a re-telling of the old. It is completely new story. Originally, the final battle between Xam, Power Dog and T-Boom took place on a deserted island. In the new script, it takes place at a Hydroelectric Dam. The bridge fight is also not in the new script. I also have a new idea for the city layout.  There are also several new characters and even a couple of henchmen for T-Boom.

Basically, I have a lot build.

Add that to the fact that we are approaching October and my focus turns to our annual Halloween display.  Check out my other blog if you want to know how that's coming along (Hollinger Hollow). I've already started posting over there. And the movie inevitably sees little activity during the holidays.

That said, I feel as though I have a lot to make up for. I spent a very long time working on the new script, trying to get it as perfect as I can. Still, that is a behind the scenes kind of thing and I really want to work on creating my new sets and characters.

Keep in mind, I say this every year around this time, but I am really going to try to make sure the movie doesn't get completely brushed aside during the last three months of the year. Expect to see some updates, kinda like I have for the last six months. Not a steady flow of updates, but at least one a month.

Of course, when I have something to post, I will post it!

Later!