Hey guys,
Well, I've been sick this last week and I'm afraid the script has really taken a hit.
That said, the script is at 40 pages and I'm just slightly half way through. It's funny, because the idea to the re-write was to re-work the story on the page to fit more with the story in my head since writing the first script, but it was also to trim the running time down. I'm starting to get the feeling this script will be just as long if not a little longer. UGH!
Anyway, I just wanted to post something to let you know I'm still working.
More updates to come.
Later!
Thursday, January 30, 2014
Tuesday, January 21, 2014
Checking In!
Hey guys,
No serious updates, just wanted to check in and let you know how things are going.
I'm still writing the script. It's going very well, but I'm starting to fear it is going to be just as long, if not longer, than my original script.
That means I'm doing a lot of writing. :)
Still, the point was to make the movie shorter. That said, I'm still writing it and then I will look to see how I can trim it down to a 45 minute movie.
I'll let you know how that goes.
Later!
No serious updates, just wanted to check in and let you know how things are going.
I'm still writing the script. It's going very well, but I'm starting to fear it is going to be just as long, if not longer, than my original script.
That means I'm doing a lot of writing. :)
Still, the point was to make the movie shorter. That said, I'm still writing it and then I will look to see how I can trim it down to a 45 minute movie.
I'll let you know how that goes.
Later!
Thursday, January 9, 2014
Been Modeling and Writing!
Hey guys,
So, 2014 is here and it's time to get back to making a movie!
I've been working on the new script and every time I write a couple of scenes it inspires me to model something.
Last time, it was the observatory that discovers the meteor that gives everyone their powers.
This time, it's Thomas' bedroom. Have a look...
So, first observation is that this is the cleanest 10 year old's bedroom in human history. I must admit, I spent a lot of time, about four days, building this model. The minute I thought I was done, I'd look at it and realize a 10 year old has a computer in his room. So I built the monitors, table and desk chair. Then I realized there's no T.V., so I built that. Where's the remote control? So, I built that and put it on the end table. Then I noticed how empty the walls were so I made posters.
Posters. That was a major decision. Although I'm building a fictitious world I don't want to spend a lot of time on creating every detail in that world, like movies and comic books for example. I don't want to spend a lot of time when it comes to things like that so I made the posters from the things that influence me, like Star Wars, Justice League, Spider Man and Doctor Who. It's so much quicker to find pics online to make posters as opposed to creating poster material from scratch.
The same is true for the cleanliness of Thomas' room. In reality, a 10 year old's room never looks that nice. I could dirty it up, but that just means more time is spent on modeling and not making my movie. If I'm ever going to get this thing made, I'm going to need to stop worrying about every detail and just get to it. So, Thomas' room is pretty clean. The alley won't be very dirty. The details on the building may be a little less detailed. I'm going to have to live with these things if I'm ever going to start filming.
Also, more detail means more rendering times. Case in point, each image of this bedroom takes over five minutes to render. The images of the city I've posted take over 20 minutes to render. Considering there are 24 frames in each second, the bedroom scenes will take 2 hours to render one second of film. The city, 8 hours for one second of film! Ugh!
For the city, since it is so large, I can get around this by using backdrops. The bedroom, however, is too small to do this. I'm going to have to put the characters in the room and render it. I'm really going to have to figure out a way to render these images faster, but that is for a later time.
Right now, I'm back to writing some more.
I'll let you know how that goes.
Later!
So, 2014 is here and it's time to get back to making a movie!
I've been working on the new script and every time I write a couple of scenes it inspires me to model something.
Last time, it was the observatory that discovers the meteor that gives everyone their powers.
This time, it's Thomas' bedroom. Have a look...
So, first observation is that this is the cleanest 10 year old's bedroom in human history. I must admit, I spent a lot of time, about four days, building this model. The minute I thought I was done, I'd look at it and realize a 10 year old has a computer in his room. So I built the monitors, table and desk chair. Then I realized there's no T.V., so I built that. Where's the remote control? So, I built that and put it on the end table. Then I noticed how empty the walls were so I made posters.
Posters. That was a major decision. Although I'm building a fictitious world I don't want to spend a lot of time on creating every detail in that world, like movies and comic books for example. I don't want to spend a lot of time when it comes to things like that so I made the posters from the things that influence me, like Star Wars, Justice League, Spider Man and Doctor Who. It's so much quicker to find pics online to make posters as opposed to creating poster material from scratch.
The same is true for the cleanliness of Thomas' room. In reality, a 10 year old's room never looks that nice. I could dirty it up, but that just means more time is spent on modeling and not making my movie. If I'm ever going to get this thing made, I'm going to need to stop worrying about every detail and just get to it. So, Thomas' room is pretty clean. The alley won't be very dirty. The details on the building may be a little less detailed. I'm going to have to live with these things if I'm ever going to start filming.
Also, more detail means more rendering times. Case in point, each image of this bedroom takes over five minutes to render. The images of the city I've posted take over 20 minutes to render. Considering there are 24 frames in each second, the bedroom scenes will take 2 hours to render one second of film. The city, 8 hours for one second of film! Ugh!
For the city, since it is so large, I can get around this by using backdrops. The bedroom, however, is too small to do this. I'm going to have to put the characters in the room and render it. I'm really going to have to figure out a way to render these images faster, but that is for a later time.
Right now, I'm back to writing some more.
I'll let you know how that goes.
Later!
Friday, December 20, 2013
A Brief, Actual Scene From the Movie!
Hey everyone!
So, the script is coming along nicely. I don't see any reason why I can't shorten it to about 45 minutes, which actually is good news. If this movie ever gets made professionally (cause life is that fair) then I will of course make it a feature film. Until then, since it's just me using as much freeware I can get, I think it's better that the movie be as short as possible while still telling the story I want to tell.
Anyway, I'm getting off the point.
While I was writing I was fighting the urge to model and film something until I couldn't fight it anymore. Writing is fun, but I needed a break.
So, I took the quickest, easiest scene I had and started modeling.
And, this is what I got...
This scene is very early in the movie. It's a quick, exterior scene setting up the scene that will show the meteor that gives Xam and Power Dog their powers being discovered.
Basically, I just wanted to have something new on the blog.
I hope you enjoyed it. Now, I'm back to writing.
Happy Holidays!
So, the script is coming along nicely. I don't see any reason why I can't shorten it to about 45 minutes, which actually is good news. If this movie ever gets made professionally (cause life is that fair) then I will of course make it a feature film. Until then, since it's just me using as much freeware I can get, I think it's better that the movie be as short as possible while still telling the story I want to tell.
Anyway, I'm getting off the point.
While I was writing I was fighting the urge to model and film something until I couldn't fight it anymore. Writing is fun, but I needed a break.
So, I took the quickest, easiest scene I had and started modeling.
And, this is what I got...
This scene is very early in the movie. It's a quick, exterior scene setting up the scene that will show the meteor that gives Xam and Power Dog their powers being discovered.
Basically, I just wanted to have something new on the blog.
I hope you enjoyed it. Now, I'm back to writing.
Happy Holidays!
Tuesday, December 10, 2013
Happy Holidays Everyone!
Hey guys,
Well, It's been a while since I posted on the blog.
I'm sorry for that. As I've mentioned in previous posts, the last 3 months of the year sees very little activity on the movie.
Still, it got me thinking about what exactly will happen coming January. I really want to hit the ground running.
So, for the rest of the month I will be working on the dreaded script rewrite!
You see, I've been thinking of this movie for the last gazillion years now , a slight exaggeration, and the last time I read the script it really didn't fit the characters I now have in my head. Nothing to do, I'm afraid, but rewrite the script.
Another thing I'm hoping to do is make the script shorter. I can't remember how long it took me to write and produce my Overworld short (how soon we forget, besides, that's what I have a blog for) but that was only a 7 or 8 page script and it took me a while. My first draft of Xam and Power Dog was a little under 90 pages, which is a feature film. I'm beginning to fear I may never actually start making this movie.
I'm going to try to cut my movie to 30 minutes, 45 minutes max. That's not going to be easy for me since I have a tendency to ramble in my scripts. The original Overworld script had to be cut down from 20 pages. Once I have the script, I will decide the best way to begin filming something as soon as possible. It's well beyond time to start seeing some footage.
And that is my plan. To start filming as soon as possible.
Hopefully, I will have something for you starting next month.
Talk to you then, if not before.
Later!
Well, It's been a while since I posted on the blog.
I'm sorry for that. As I've mentioned in previous posts, the last 3 months of the year sees very little activity on the movie.
Still, it got me thinking about what exactly will happen coming January. I really want to hit the ground running.
So, for the rest of the month I will be working on the dreaded script rewrite!
You see, I've been thinking of this movie for the last gazillion years now , a slight exaggeration, and the last time I read the script it really didn't fit the characters I now have in my head. Nothing to do, I'm afraid, but rewrite the script.
Another thing I'm hoping to do is make the script shorter. I can't remember how long it took me to write and produce my Overworld short (how soon we forget, besides, that's what I have a blog for) but that was only a 7 or 8 page script and it took me a while. My first draft of Xam and Power Dog was a little under 90 pages, which is a feature film. I'm beginning to fear I may never actually start making this movie.
I'm going to try to cut my movie to 30 minutes, 45 minutes max. That's not going to be easy for me since I have a tendency to ramble in my scripts. The original Overworld script had to be cut down from 20 pages. Once I have the script, I will decide the best way to begin filming something as soon as possible. It's well beyond time to start seeing some footage.
And that is my plan. To start filming as soon as possible.
Hopefully, I will have something for you starting next month.
Talk to you then, if not before.
Later!
Tuesday, October 8, 2013
Able to Spend Some Time on the City Today!
Hey guys,
Well, I had some time to spend texturing the city today...
As you can see, the city sidewalks have been changed to a more realistic gray color. The streets have finally (and painstakingly) been textured. There is a little bit of a transition issue between the road leading to the bridge and the bridge roadway but I don't know if I'm even going to worry about it. OK, I'll probably worry about it later, just not now.
So, what's next? I need to build up the docks again and I'm not sure I'm going to use the stadium. There isn't a part in the script that requires it and I really think the city needs a "Central Park". I may decide to do that in place of the stadium.
Of course, my attention is on Halloween at the moment so I will let you know what I decide down the road.
Later!
Well, I had some time to spend texturing the city today...
As you can see, the city sidewalks have been changed to a more realistic gray color. The streets have finally (and painstakingly) been textured. There is a little bit of a transition issue between the road leading to the bridge and the bridge roadway but I don't know if I'm even going to worry about it. OK, I'll probably worry about it later, just not now.
So, what's next? I need to build up the docks again and I'm not sure I'm going to use the stadium. There isn't a part in the script that requires it and I really think the city needs a "Central Park". I may decide to do that in place of the stadium.
Of course, my attention is on Halloween at the moment so I will let you know what I decide down the road.
Later!
Friday, September 27, 2013
Worked Some More on the City Today!
Hey guys,
Well, you can't really tell, but I've done a lot of work on the city today.
First off. I started the city blocks over yesterday because they were so screwed up. When I opened the file this morning, I saw more problems. I know what the problem was and, unfortunately, it was something I accidentally did, but that doesn't mean it was an easy fix. Just the opposite. It took me an hour to get everything straightened out!
Once that was done I worked on the beach some.
I still have so much to do. I need to texture the streets, add signage and lighting all around the town. Thankfully, in today's day and age, I don't have to worry about phone booths!
I'm also thinking the city needs a park. Haven't decided if I'm gong to worry about that yet because I still have to build the docks.
So, I have a lot to do and this is the time of year I have very little time to work on the movie.
But, as always, I'll keep you posted.
Later!
Well, you can't really tell, but I've done a lot of work on the city today.
First off. I started the city blocks over yesterday because they were so screwed up. When I opened the file this morning, I saw more problems. I know what the problem was and, unfortunately, it was something I accidentally did, but that doesn't mean it was an easy fix. Just the opposite. It took me an hour to get everything straightened out!
Once that was done I worked on the beach some.
I still have so much to do. I need to texture the streets, add signage and lighting all around the town. Thankfully, in today's day and age, I don't have to worry about phone booths!
I'm also thinking the city needs a park. Haven't decided if I'm gong to worry about that yet because I still have to build the docks.
So, I have a lot to do and this is the time of year I have very little time to work on the movie.
But, as always, I'll keep you posted.
Later!
Tuesday, September 24, 2013
Had Some Movie Time Today!
Hey guys,
Sorry I've been so absent this last month. As I mentioned below, it is a busy time at my house now that Halloween is upon us.
Still, as promised, I was able to find some time to work on the movie today. Sadly, it's not very noticeable...
Yes, the flooded streets are gone, the docks are gone and the concrete looks green, but that's because I scrapped the city blocks and streets and started over.
Why? Because the mesh was so screwed up. It's funny what a few weeks away from a project will make you do. Before, I didn't have the heart to start over. Today, I didn't think twice about it.
So, it may not look like it, but I did work pretty hard on the movie today.
Perhaps later this week it will even be apparent.
Later!
Sorry I've been so absent this last month. As I mentioned below, it is a busy time at my house now that Halloween is upon us.
Still, as promised, I was able to find some time to work on the movie today. Sadly, it's not very noticeable...
Yes, the flooded streets are gone, the docks are gone and the concrete looks green, but that's because I scrapped the city blocks and streets and started over.
Why? Because the mesh was so screwed up. It's funny what a few weeks away from a project will make you do. Before, I didn't have the heart to start over. Today, I didn't think twice about it.
So, it may not look like it, but I did work pretty hard on the movie today.
Perhaps later this week it will even be apparent.
Later!
Wednesday, August 21, 2013
Officially Entering the Slow Months...
Hey guys,
Yes, I'm afraid we are officially in the slow months for the movie. :(
Why is that?
Well, frequent visitors to the blog will know that August through December is typically slow when it comes to progress on the Xam and Power Dog movie. This is mostly due to my families passion for all things Halloween. Then of course, after that, we hit the holiday season and like most people, I just don't have a lot of free time during Thanksgiving and Christmas.
But, I will be spending some time on the movie, just not enough time to warrant my usual, weekly updates.
So, I promise, I will have updates over the next months. They just won't be as punctual.
In the meantime, if you are really missing me, feel free to hop over to my other blog, Hollinger Hollow!
There, you will see how much my family loves Halloween.
Later!
Yes, I'm afraid we are officially in the slow months for the movie. :(
Why is that?
Well, frequent visitors to the blog will know that August through December is typically slow when it comes to progress on the Xam and Power Dog movie. This is mostly due to my families passion for all things Halloween. Then of course, after that, we hit the holiday season and like most people, I just don't have a lot of free time during Thanksgiving and Christmas.
But, I will be spending some time on the movie, just not enough time to warrant my usual, weekly updates.
So, I promise, I will have updates over the next months. They just won't be as punctual.
In the meantime, if you are really missing me, feel free to hop over to my other blog, Hollinger Hollow!
There, you will see how much my family loves Halloween.
Saturday, August 10, 2013
Global Warming's Attack on Xam and Power Dog's City!
Hey guys,
I'm working on the city when I rendered this...
No, Xam and Power Dog don't live in Venice. I was working on the streets of the city when I hid them to check something and forgot to un-hide them when I rendered the pic.
It was pretty funny so I thought I'd share.
Later!
I'm working on the city when I rendered this...
No, Xam and Power Dog don't live in Venice. I was working on the streets of the city when I hid them to check something and forgot to un-hide them when I rendered the pic.
It was pretty funny so I thought I'd share.
Later!
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